

Increased damage with each skill point.Īdventurer Bonus: your next three Precision skills will immobilize targets for 2 sec. Rizzi’s Fate – Summon a field of hungry demon spirits collectively known as Rizzi, whose grasping hands damage enemies for 70% Weapon Damage and slows them for -50%. Tier 3 – Triggering Ghost Visage leaves behind a specter at your starting location that Taunts enemies for 2 sec.Tier 2 – 25% chance to become Intangible after using a Potion for 3 sec.Tier 1 – Ghost Visage gains an additional Charge.Increased Critical Hit Change after use increased with each skill point.Īdventurer Bonus: your next three Precision skills’ critical hit chance increased by 50%. Ghost Visage – Drop into the spirit realm and reappear in a new location, after which you are Intangible, making you unable to be targeted or take damage for 6 sec. Tier 3 – Goblin Legion now summons a Ghostly Goblin Brite who deals 75% of your Weapon Damage.Damage is increased with each skill point. Goblin Legion – Summon a pack of goblins to attack your foes. Tier 3 – Scout’s Bones now fires three balls of rats.Tier 2 – +10% Critical Hit Chance for Precision Skills.Tier 1 – Scout’s Bones now gives an extra stack of its Precision Skill buff.Damage is increased with each skill point.Īdventurer Bonus: your next three Precision skills apply Scout’s poison. Scout’s Bones – Summon an ancient rat spirit swarm that moves slowly, piercing targets for 120% Weapon Damage and leaves them Poisoned for another 60% Weapon Damage for 2 sec. Tier 3 – Scattershot’s fully charged bonus is increased by +50%.Tier 2 – +50% Damage for Ranged Basic Attacks.Holding it down increases the damage up to 870% (5 ammo). Scattershot – Use your ranged weapon and do a short range, wide cone burst of projectiles, each dealing 290% Weapon Damage. Tier 3 – Heart Seeker now fires 3 missiles that seek out enemies, dealing Heart Seeker’s Weapon Damage.Tier 2 – 5% chance for Precision Skills to Heal you for 5% of your Total Health on Hit.Tier 1 – Heart Seeker Ammo Cost Removed.Bleed damage is increased with each skill point Heart Seeker – Fire a piercing arrow that knocks enemies back and does 280% Weapon Damage on hit and leaves them Bleeding for 40% Weapon Damage for 6 sec (7 ammo). Tier 3 – Using Explosive Arrow makes your next three ranged Basic Attacks explode for 50% Weapon Damage.Tier 2 – 5% Chance for Precision Skills to Stun for 1 sec.Tier 1 – Explosive Arrow makes enemies Burn for 50% Weapon Damage for 3 sec.Tier 2 – +30% Damage for Precision Skills.Įxplosive Arrow – Fire an explosive-tipped arrow that detonates on impact for 280% Weapon Damage (5 ammo).Tier 1 – Reload reduces Ammo costs by -25% for 6 secs.Cooldown is reduced with each skill point. Reload – Restore all your ammo and reset the cooldowns for all of your Adventurer skills. Tier 3 – Every third Targeted Strikes fires larger arrows that deal double Damage.Tier 1 – Each successive hit in a volley now deals +25% more Damage.Damage is increased with each skill point Targeted Strikes – Fire three piercing shots, each dealing 110% Weapon Damage (5 ammo). Tier 3 – Onslaught’s rain of arrows now includes explosive arrows that detonate in a small area for 75% Weapon Damage.Duration is increased with each skill point. Onslaught – Rain down a hailstorm of arrows from the sky dealing 60% Weapon Damage and lasting 4 sec (10 ammo). Tier 3 – Tight Grouping now fires a second burst every third volley.Tier 2 – +10% Relic Energy Charge Rate.Tier 1 – Tight Grouping now Slows enemies for -40% movement speed for 2 sec.



Tight Grouping – Fire a slim cluster of arrows dealing 150% Weapon Damage to all targets in the arc (4 ammo).
